
So for concept art, many artists start with making traditional 2D sketches until they get the shapes, colors and details they are looking for. some of these programs are switched out when they need the final model to come out in a specific format for the game engine, move studio software etc. they make concept images in their favorite 2D program, then sculpt the model in one program, retopologize it in another, bake normals in a third software, create textures in yet another program and so on. Do you start your morning with a cup of coffee or tea? Is one better then the other Most professional, modern artists doesn't even stick to a single program. Its too obvious to wood grain"ish".Click to expand.There isn't a supreme ruler among artistic software, some got features others is missing, some are specialized to make a specific task much easier, many do the same thing but in a different way. This kind of work is more similar to vray pic with i've posted before than the Architecture Academy.īTW I really don't like bumpy planks and wood floor in Andrew works. Here are some photos (author is one of the best architecture and interior photographer in my country he's name is Jacek Kucharczyk he is "nikon guy" I am more canon ) but interior photography can show you what I mean, and what almost every client want on the market: soft light, nice bright exposure lots of ambient light. The majority mayby 95% ppl after learning architecture visualization will be working for some house developer or interior stylist not in Hollywood. In conclusion the standard in interior /exterior architecture visualization are soft light. And what is the point of buying 600USD course if it's as you call it: minimalistic? So there is really no option, if you want to start in interior/exterior "buisness" you have to learn techniques that customer like!. Ppl (customers) love them and even modo(from version 5 or 6) lightwave and other start to mimic them or use vray as 3th praty renderer. This kind of lighitng soft gama 2.2 (linear workflow, lots of ambient light) are standard for client now.


I not 100% in to those images I've posted before too, those as i montioned are random pick from max3d, but this kind of pictures are vray- like standard in interior / exterior design.
